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Windling
Wheeeeeeeeeeeeeeeee!
-- Poorht, windling Thief, as he fled for his life after stealing the
dagger of Captain Larus Baldurion, troll crystal raider Windlings are small, winged creatures. They average 18 inches in height and weigh an average of 13 pounds. They fly using two double-wings, similar to a dragonfly’s, made of a tough, iridescent membrane. A windling’s skin color matches the brightest-colored elements of the environment in which it lives: icy white in a snowcap, the yellow and orange of meadow flowers, the glazed blue of the ceramic roof-tiles of the city of Vewbane. Skin coloration only changes after a windling has lived in the same place for two or three months. Then, in the space of three nights, the windling’s skin changes to match its current surroundings. Windlings grow very little body hair, though their head hair can be luxurious. Their ears come to a sharper point even than elven ears. Windlings mature physically over 30 years, reaching a natural life span of 170 years. Their appearance does not age during this time. Windling society can best be described as haphazard. Windlings often speak of a class of nobles who rule them. Though they will obey a direct order from a noble, the social hierarchy stops there. Windlings acting on orders from their queen cannot wield authority over other windlings by virtue of these orders, but may persuade other windlings to seek out the queen to determine for herself that the orders are legitimate. Windlings are happiest when living outdoors, taking shelter under or inside whatever nature can provide and windling magic make comfortable. Windlings can tolerate cities, but consider them a colossal waste of time and effort. Windling
Racial Traits
+6 Dex, -4 Str, -2 Con Windlings can move like lightning but their size makes them frail Base Speed: 10’by foot and 40’ Flying (Good) Size: Tiny +2 size bonus to AC +2 size bonus to Attack +8 size bonus to hide ½ weight limits of medium sized creatures All equipment is ¼ weight of medium sized creatures +2 racial bonus to move silently (including fly silently) they are agile +2 racial bonus to search, spot and listen they are always looking for adventure +1 agility bonus to AC they are naturally agile and able to avoid blows (this only counts when they would keep their dexterity bonus) Astral Sight at will as a sorcerer of 8th level. This is a Spell-like ability. Each time the ability is activated it does 1 point of damage to the character They may not wear armor with an armor check penalty or be moderately encumbered and still fly. Use the Run Rules for how long a windling can fly at one time. (pg 127 PH) They may purchase the Flyby Attack and the Fly (x5 on a “run”) feat Favored Class: Rogue Windlings have an ECL of 1 |