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UPANDAL

Ideals: Building, Construction, and Planning

 

Domains /Alignment: Planning, Craft, Protection, Building*

Building Domain (NEW DOMAIN)

Stonecraft as per dwarf or +2 to all related rolls if a dwarf or obsidiman

Domain Spells

1 Magic Weapon

2 Endurance

3 Keen Edge

4 Leo’s Secure Shelter

5 Fabricate

6 Word of Recall (must be to a city)

7 Mord’s Magnificent Mansion

8 Maze

9 Foresight

 

all Questors of Upandal get Use Magic Device as a class skill and a +2 Intelligence bonus for all craft skills / N / Rebuke

 

Typical Appearance: Upandal generally manifests as a craftsman of any race, clad in dirty work clothes.

 

Common Elements: Hammer, building plans, compass, smith’s forge

 

Powers: Upandal can make tools quickly; fortify buildings, fortresses and city walls; create temporary bridges and towers; and travel instantaneously between cities or any other large, ornate constructions.

 

Questors: Happy only when involved in a project, Upandal’s questors are usually either building something or collecting money to build something. They view everything they build as an offering to Upandal and believe that each structure enriches the world. In addition to buildings, these questors enjoy tinkering with objects. They question Thief Adepts about the nature of traps and secret doors, or pester Archer Adepts for instructions on how to make the best bows. Easily distracted by any mechanical object that lies along their path, they frequently must be dragged away from any item of interest that they cannot take with them. Their analytical minds give Upandal’s questors a penchant for devising war plans and other strategies. Unfortunately, their love of the complex and ornate tends to produce strategies that are aesthetically pleasing on paper, but impractical for battle.

 

Commentary: Upandal is the Passion of Construction. He reinforces the need to build shared by all the Name-giver races of Barsaive, helping them to create order and beauty by building structures as well as giving names. Upandal gives aid where he can, inspiring architects and craftsmen and protecting beautiful cities and towers. On occasion, he presents enchanted tools to craftsmen he deems particularly worthy of his patronage.