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Welcome! Barsaive is the richest setting I have seen for a RPG. It has a intrinsic logic to it that can not be matched for a sword and sorcery fantasy setting. Plus a internal plot (Metaplot) that keeps you reading and draws you into the world like a novel. The rules you will find here are intended to bring the flavor of Barsaive and the Earthdawn ruleset to a D20 game. A lot of people don't want to learn a new rule set or pay out money for a new game. These rules should let you transfer some of the feel to a D20 based game. Earthdawn 2ed is currently published by Living Room Games. Earthdawn 1ed is now being supported by Red Brick. This translation has come about from a love of the world of Barsaive and always coming across players that are reluctant to learn a new system. Nothing contained in this page is meant to infringe on the copyrights held by Living Room Games, Wizards of the Coast, or FASA. It is for the enjoyment of all, as a resource for my players and hopefully yours as well. All questions and comments should be directed to the GM and Webmaster. |
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EARTHDAWN is an RPG that was published by FASA co. Any material of theirs used in this site is theirs by copyright. The material in this site is used without permission, but in no way should be understood as a challenge to those copyrights. All D20 information falls under the OGL |